DOOM: Behind the Music

GDC: In this 2017 session, Doom composer Mick Gordon provides a detailed look into the compositional process, production techniques and creative philosophies behind the hell-raising soundtrack to the 4th installment of the seminal first-person shooter franchise, Doom.

This is one of the best talks I’ve seen on the GDC YouTube channel! In addition to the new Doom game, Mick Gordon has composed music for the new Wolfenstein games and Prey. In his talk Gordon covers a lot of ground, including how he approached the brief, making satisfying bass come across on unsatisfactory equipment, hiding subliminal messages and courage vs. confidence.

See also

  • A history of DoomIf you had a PC — you had to have Doom.
  • The art of FirewatchA recreation of Jane Ng’s talk from Game Developers Conference 2015.
  • Black MIDIHave you ever been listening to a normal song and thought, “I really wish this normal song had 280 million notes and took up 1.1 terabytes of data and was literally unplayable on any computer?”

Also: Two recent Vox explainers on Shepard tones and gated reverb →

The Death & Rebirth of FINAL FANTASY XIV Part #1 – “One Point O”

Noclip: In the first video in our three-part series, we tell the story of how the 1.0 version of FINAL FANTASY 14 came to be. How FINAL FANTASY 11 inspired its design, the ways in which the game fell short and how Square-Enix and the development team reacted to its failure.

See also: Other posts tagged ‘games’.

Watch parts II & III →

Push Process

The Royal Ocean Film Society: I’ve been asked a lot what the process of making these essays is like, but rather than just droll on about recording voiceover, late night editing sessions, and falling into despair upon seeing the first cut, I want to take these few minutes to talk about how that working process has evolved creatively over the past year, and about where I’m trying to take these essays in the future.

See also

How To Make A Blockbuster Movie Trailer

Auralnauts: We provide you with the winning formula that turns any trailer into the blockbuster smash hit of the season it was meant to be.

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time for sushi

Directed by David Lewandowski. Previously: going to the store and late for meeting.

Stick around until the end of this video for some ads for the incredible goods on offer in the official store of Lewandowski’s channel: goingtothe.store.

The future of independent, artisanal, high-effort nonsense on YouTube is uncertain. I appreciate your choice to support this work with the purchase of my unusual merch.

Deluxe Dakimakura Body Pillow

Enjoy the intersection of luxury and comfort in this Japanese-style body pillow. The 160 x 50cm pillowcase is made from durable, silky 2-way tricot material.

The incredible $90,000 Premium Edition Chess Set

Premium Edition Chess Set
Remember that time you watched that YouTube video? Why not commemorate the experience with a premium chess set carved in ethically sourced arctic mammoth ivory and rare meteorite alloy. Handcrafted by artisans specializing in these elements for a combined 38 years, this product reflects a dedication to premium YouTube memorabilia.

There are other more modest items too, like towels and pillow cases.

See also

The Beeping, Gargling History of Gaming’s Most Iconic Sounds

Wired: Four video game sound designers explain the thinking behind some of the world’s most recognizable video game sounds. Featuring sounds from the Legend of Zelda, Half-Life, The Sims, Minecraft, Dota 2 and more!

See also