Hitler was High During Most of World War II Says Norman Ohler

Vice News: There are many things considered to be common knowledge about Hitler. He was vegetarian, partial to the toothbrush mustache, a failed fine artist and a Nazi despot responsible for the reprehensible, systematic murder of six million Jews. What has only recently surfaced is the assertion that Hitler was also high off his face for the entirety of World War II. As was most of the third reich. That’s according to Blitzed by Norman Ohler, the international bestseller that’s been translated into 26 languages.



See also:
How to play Secret Hitler

BLOOMS: Strobe Animated Sculptures Invented by John Edmark

John Edmark: Blooms are 3-D printed sculptures designed to animate when spun under a strobe light. Unlike a 3D zoetrope, which animates a sequence of small changes to objects, a bloom animates as a single self-contained sculpture. The bloom’s animation effect is achieved by progressive rotations of the golden ratio, phi (ϕ), the same ratio that nature employs to generate the spiral patterns we see in pinecones and sunflowers. The rotational speed and strobe rate of the bloom are synchronized so that one flash occurs every time the bloom turns 137.5º (the angular version of phi).* Each bloom’s particular form and behavior is determined by a unique parametric seed I call a phi-nome (/fī nōm/).

(via @5tu)

See also

  • Instructables: How to make these phi-based strobe animated sculptures, by John Edmark — “This instructable demonstrates and explains blooms, a unique type of sculpture I invented that animates when spun while lit by a strobe light (or captured by a video camera with a very fast shutter speed). Unlike a traditional 3D zoetrope, which is essentially a flip book of multiple objects, a bloom is a single coherent sculpture whose ability to be animated is intrinsic to its geometry.”
  • SLO: 3D Printed Camera — Amos Dudley made made his own 3D printed camera, with lens. He has even made the design files available for download so you can print your own.
  • Still File: Real recreations of computer renderings — …a series of 4 photographs recreating computer renderings as physical scenes.

An incredible-looking game from Studio Koba, coming to Kickstarter soon!

Narita Boy

You are Narita Boy, a legendary digital hero in an epic quest through simultaneous dimensions. The digital kingdom is under attack and you are called as their last hope of survival. Explore a vast world to find the techno sword, the only effective weapon against the threat.

The aesthetic of the game is inspired by retro pixel adventures (Castlevania, Another World, Double Dragon) with a modern touch (Superbrothers, Sword and Sorcery) and an 80s plot homage (Ready Player One, He-Man, The Last Starfighter), accompanied by the retro synth touch of the old glory days.

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Sherlock: How To Film Thought

Nerdwriter: Today I want to look at how Sherlock gets from point A to point B-from problem to solution; mystery to clarity-in one of the show’s most extraordinary visual revelations. It’s a sequence that lasts 3 minutes and 42 seconds with a fresh, weird idea in almost every beat.

Other Nerdwriter posts on this blog

Pedro Medeiros (aka @saint11) creates pixel art and other game dev stuff on Patreon.

See also: The best Logos from the Commodore Amiga Scene

Light-based media

Animated GIF pixel art tutorials by Pedro Medeiros

Pedro Medeiros: “My focus with this Patreon is to fund pixel art and other game development tutorials. I post a new 256×256 gif tutorial every Monday [on Patreon], and on my twitter.”

Gallery

The Big Hex Machine

The Big Hex Machine is a giant, yet simple, 16-bit computer designed by staff and students at the University of Bristol to explain how a computer works.

The giant machine, based in the Merchant Venturers School of Engineering, measures over eight square meters. It is built out of over 100 specially designed four-bit circuit boards, which enables students to be taught about fundamental principles of computer architecture from just a few basic components.

Tech Spark: David May (pictured right, above), Professor of Computer Science in the Department of Computer Science (pictured right, above), designed the Big Hex Machine with education in mind. David says, “You cannot understand how a computer works by taking one apart!”

“In our giant machine, all of the structure is clearly visible – as is the movement of information as it executes programs. It demonstrates the principle used in all computers – general-purpose hardware controlled by a stored program.”

(via HN)

Miscellany

The Big Hex Machine

The ‘Big Hex Machine’ is a giant, yet simple, 16-bit computer specifically designed to explain how a computer works. Its instruction set requires a very small compiler, but it is powerful enough to implement useful programs.

Gallery

Shovel Knight and Nailing Nostalgia

Mark Brown: Some games are all about nostalgia – a reminder of how games used to be. No game nails this sensation quite like Shovel Knight, which expertly picks and chooses the right bits to emulate from old games. Here’s how Yacht Club Games pulled it off.

See also