The Beeping, Gargling History of Gaming’s Most Iconic Sounds

Wired: Four video game sound designers explain the thinking behind some of the world’s most recognizable video game sounds. Featuring sounds from the Legend of Zelda, Half-Life, The Sims, Minecraft, Dota 2 and more!

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Skyline Chess NYC

Skyline Chess — New York City Edition

Following the success of the London edition, we are delighted to present the next skyline in our range – New York City.

We are funding on Kickstarter to allow us to complete our first production run of sets and packaging – this will allow us to produce the full 32 piece chess set, complete with presentation box and folding board. Each set contains an information sheet with details on each building and how to set up the board.

We’ve chosen a range of buildings from across the city, some of which capture the essence of the early 1900’s construction boom and the growth of skyscraper architecture, through to their more contemporary counterparts, along with some of the city’s most recognisable silhouettes.

We gave careful consideration to selecting each piece on the board, to ensure that it both visually reflected the appropriate chess piece and also reflected the architectural status and scale of that building in the city.

(via ARCHatlas)

See also

  • Skyline Chess – New York City Edition on Kickstarter
  • Beautiful and unusual chess setsSome designs, as with the Communist Propaganda set, arose from ideology. Some were born out of wealth, such as the opulent rock crystal and silver set from 16th-century France. And some were made from necessity, such as the cardboard pieces created during the 900-day siege of Leningrad in World War II.
  • Chess set architectureAs chess increased in popularity across Europe in the 1800s, the proliferation in the variety of chess sets caused confusion amongst competitors, especially those hailing from different countries.
  • Architectural playing cards — designs by Italian architect Federico Babina.
Craft and creativity

Skyline Chess: New York City Edition

Skyline Chess is a company founded by two London based architects, Chris and Ian. We take iconic architecture from around the world and reimagine it as pieces on a chessboard, allowing you to play with your favourite cities and pit them against each other.

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An incredible-looking game from Studio Koba, coming to Kickstarter soon!

Narita Boy

You are Narita Boy, a legendary digital hero in an epic quest through simultaneous dimensions. The digital kingdom is under attack and you are called as their last hope of survival. Explore a vast world to find the techno sword, the only effective weapon against the threat.

The aesthetic of the game is inspired by retro pixel adventures (Castlevania, Another World, Double Dragon) with a modern touch (Superbrothers, Sword and Sorcery) and an 80s plot homage (Ready Player One, He-Man, The Last Starfighter), accompanied by the retro synth touch of the old glory days.

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Portal Done with 15 Portals in 13:47 – Least Portals

FnzzyGoesFast: This is a segmented speedrun of Portal done with 15 Portals in the time of 13:47.640. This is the least amount of Portals that you can finish the game with. No scripts, hacks or cheat protected commands were used in this run.

Stuff like this blows my mind.

See also

  • Portal: The world between two portalsCrowbcat created a Portal setup that had Chell, the game’s heroine, trapped between two portals that crushed her. The results were an astounding wonderland of psychedelic visuals.
  • Portal Stories: Mela community made, free modification for Portal 2.
  • qCraft: quantum physics in MinecraftqCraft is not a simulation of quantum physics, but it does provide ‘analogies’ that attempt to show how quantum behaviors are different from everyday experience.

Master Works: Rare and Beautiful Chess Sets of the World

The World’s Most Beautiful and Unusual Chess Sets

Atlas Obscura: Some designs, as with the Communist Propaganda set, arose from ideology. Some were born out of wealth, such as the opulent rock crystal and silver set from 16th-century France. And some were made from necessity, such as the cardboard pieces created during the 900-day siege of Leningrad in World War II.

Master Works: Rare and Beautiful Chess Sets of the WorldThis book brings together some of the most beautiful and unusual chess sets ever made. Over hundreds of years, from five continents, they are culled from private collections and museums, including: 200 year-old sets made by nameless Indian craftsmen; sets by Peter Carl Fabergé; sets from Soviet gulag prisoners; and sets by leading artists of the 20th century, including Max Ernst.

See also

  • Chess set architectureDaniel Weil has created a new design for the chess set which is making its debut at the World Chess Candidates Tournament in London.
  • ArchicardsArchitectural playing card designs by Italian architect Federico Babina.
  • D&D maps and cartography Dyson Logos is a prolific and talented creator of Dungeons and Dragons maps.
Craft and creativity

Master Works: Beautiful and unusual chess sets

Chess, one of the world’s most popular games, has inspired artists for hundreds of years. Though apparently offering a limited canvas – each set has 32 pieces, each board 64 squares – sets have nevertheless been designed in countless ways, using almost every imaginable material: from precious metals, to ivory and rock crystal.

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Zelda original game map

Take a look behind-the-scenes with design documents from The Legend of Zelda!

Nintendo: It’s The Legend of Zelda’s 30th anniversary this year, and so we thought you might appreciate a look at some illustrations created during the development of the first The Legend of Zelda game, originally released on the Nintendo Entertainment System!

These design docs include a video of the hand drawn overworld map and show how some of the original dungeon sketches translated into the game.

(via Gamasutra)

See the video showcasing the Zelda overworld map →

Light-based media

Nintendo’s design documents from The Legend of Zelda

Some of the hand-drawn maps Takashi Tezuka and Shigeru Miyamoto used when designing the original Legend of Zelda. A fascinating glimpse at Nintendo’s game design process from days gone by.

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