Shape of things to come

A game designed to be played in the distant future

Game designer Jason Rohrer designs a game meant to be played 2,000 years from now, hides it in desert

future-game-pieces

It’s called A Game for Someone. The game was inspired by ancient board games like Mancala, as well as the architects and builders who, over hundreds of years, constructed religious cathedrals that they themselves would never set foot in, never see completed in their lifetimes.

“I wanted to make a game that is not for right now, that I will never play,” Rohrer said, “and nobody now living would ever play.”

polygon.com

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